Triggers that use country numbers and other fixes:


[Events]
1 -obj/cell entered by
5 -House discovered
9 -all units dest
10 -all struc dest
11 -all dest
17 -no fact
18 -civ evac
25 -horiz crossed
26 -vert crossed
29 -object lost
30 -low power
35 -spotlight obsolete
44 -obj attacked
53 -spy enters
55 -navy destroyed
56 -non naval

[Action]
Anims
41 -play at waypoint

Animations - 213-501 need +4 in YR

Houses
1 -win -
2 -loose -
3 -auto prod -
6 -hunt -
9 -firesale -
13 -auto create -
14 -change house to 
36 -all change to 
37 -make ally 
38 -break ally 
74 -AI trig start 
75 -AI trig stop 
113 -cheer 
119 -destroy all 
120 -dest all struc
121 -dest all land
122 -dest all navy
123 -mind control
124 -restore mind
126 -restore start tech

[Scripts]
20 -Change house
51 -animations

PrismSupportModifier=150%

[CIVAN]
Prerequisite=NAHAND
RequiresStolenAlliedTech=yes
RequiresStolenSovietTech=no
Owner=Russians,Confederation,Africans,Arabs,YuriCountry

[CCOMAND]
Prerequisite=GAPILE
Owner=British,French,Germans,Americans,Alliance
Pip=red

[YURIPRCL]	;Classic YuriPrime
TechLevel=9

[PTROOP]
Prerequisite=GAPILE
RequiresStolenSovietTech=yes
RequiresStolenThirdTech=no
Owner=British,French,Germans,Americans,Alliance
Pip=red

[YACLON]
AIBasePlanningSide=1
AIBuildThis=yes
TechLevel=9

[YAPSIS]
TechLevel=10
Prerequisite=NACNST,NATECH
Radar=no
BuildCat=Combat
AIBasePlanningSide=1

[SCHP]
TechLevel=12

[BFRT]
TechLevel=12

[ROBO]
TechLevel=12

[GGI]
TechLevel=12

[GAROBO]
AIBuildThis=no
TechLevel=12

[NAINDP]
AIBuildThis=no
TechLevel=12

[NABNKR]
AIBuildThis=no
TechLevel=12

[BORIS]
TechLevel=12

[YADOG]
TechLevel=12

[YDOG]
TechLevel=12

[YENGINEER]
TechLevel=12

[NARADR]
SuperWeapon=none

[NATECH]
SuperWeapon=none

[GATECH]
SuperWeapon=none

[SuperMindControl]
Range=30
Warhead=Controller

[Para]
Damage=15

[CRM60]
Damage=15

[CRM60E]
Damage=25

[HARVWH]
Verses=100%,80%,70%,50%,20%,20%,20%,15%,10%,200%,100%

[DoublePistols]
Warhead=SealHollowPoint

[DoublePistolsE]
Warhead=SealHollowPoint

